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	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Labor_Day_2015&amp;diff=3218</id>
		<title>Labor Day 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Labor_Day_2015&amp;diff=3218"/>
		<updated>2016-05-03T23:43:57Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Labor Day 2015&#039;&#039;&#039; was an event that ran from Saturday, September 5th 2015 to Tuesday, September 8th 2015.  It was setup and organized by the god and world builder [[Shadowfax]] as a mini-event and followed on from [[Summer Solstice 2015]] by reopening the puzzlewood forest survival area.  Following on from things learnt during in the Solstice event, there were several changes to the arena, to help make it easier and more fun to run, for example: The size of the arena was halved, forest rooms were made indoor to reduce the amount of movement needed to navigate, and all rooms were made permalit to allow for nighttime scanning.&lt;br /&gt;
&lt;br /&gt;
==Death Marches==&lt;br /&gt;
===Saturday, September 5th===&lt;br /&gt;
* Morpheus 9am&lt;br /&gt;
* Shadowfax 2pm&lt;br /&gt;
===Sunday, September 6th===&lt;br /&gt;
* Morpheus 9am&lt;br /&gt;
* Boreas&lt;br /&gt;
* Alvis  4pm&lt;br /&gt;
* Gandor&lt;br /&gt;
&lt;br /&gt;
===Monday, September 7th===&lt;br /&gt;
* Morpheus 9am&lt;br /&gt;
* Gandor&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
A wand of disbelief with 7 charges of high level [[curse ward]] was awarded for completing each set of ten waves.&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
Item: &#039;wand disbelief white&#039; &lt;br /&gt;
Weight: 1  Size: 1&#039;0&amp;quot;  Level: 36&lt;br /&gt;
Type: WAND   Composition: WOOD&lt;br /&gt;
Weapon damage: 1 to 8 slow slap, 10 strength to use.&lt;br /&gt;
Object is: &lt;br /&gt;
Wear locations are: HELD &lt;br /&gt;
Estimated cost: 62430  &lt;br /&gt;
Item has 7 charges of level 38 &#039;curse ward&#039;.&lt;br /&gt;
Item has other effects:&lt;br /&gt;
Affects:  INT by 5&lt;br /&gt;
This item is bound to you.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
* Ran with Shadowfax in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Alvis in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Gandor in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Boreas in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Morpheus in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 10 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 20 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 50 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 30 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 60 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 40 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 70 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 80 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 90 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
&lt;br /&gt;
==Posts==&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
Date:    2015 Sep  5 05:44&lt;br /&gt;
From:    shadowfax&lt;br /&gt;
Subject: LABOR DAYBOR MINI-EVENT&lt;br /&gt;
-----------------------------------------------------------------------------&lt;br /&gt;
For the Labor Daybor Mini-event, there will once again be ninety waves of&lt;br /&gt;
monsters to fight.  There is a legacy quest for completing every tenth wave&lt;br /&gt;
of the Puzzlewood area, up to the ninetieth.  These quests will be awarded&lt;br /&gt;
once the following wave is started.  For example, the twentieth wave quest&lt;br /&gt;
will be awarded when the altar is activated to begin the twenty-first wave.&lt;br /&gt;
None of these are dependent on one another, so they can be done in any&lt;br /&gt;
order.  Each quest will reward you with a wand of disbelief: a  wand of&lt;br /&gt;
high-level curse ward.&lt;br /&gt;
Also, each of the gods running Death Marches through the event area will&lt;br /&gt;
have their own legacy quest to award to participants.  Check the &#039;event&lt;br /&gt;
schedule&#039; for details.&lt;br /&gt;
Other changes to the Puzzlewood area since the Summer Solstice Celebration&lt;br /&gt;
include:&lt;br /&gt;
The group size for the event area has been reduced from ten to seven.  As&lt;br /&gt;
such, each of the waves should be easier, and it should allow greater&lt;br /&gt;
flexibility for players to run them.&lt;br /&gt;
The size of the area has been cut in half, and all of the rooms are now&lt;br /&gt;
permalit.  In addition, the rooms have been changed from big to small to&lt;br /&gt;
make moving around easier.&lt;br /&gt;
In general, things will be more fast and loose than the Summer Solstice&lt;br /&gt;
survival trial.  There&#039;s no contest prize at stake this time around.&lt;br /&gt;
If time permits, Kagome and I will try and get an area or two released over&lt;br /&gt;
the weekend for you to play in, too.  Have fun! &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
&lt;br /&gt;
Current Event Information&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
An encore presentation of the Puzzlewood survival area will begin on&lt;br /&gt;
Saturday, September 5th and will be available throughout the Labor Day&lt;br /&gt;
weekend until the morning of Tuesday, September 8th.  Special legacy quests&lt;br /&gt;
for completing milestone waves will be available, and several gods have&lt;br /&gt;
volunteered to perform Death Marches, each with their own legacy quest.&lt;br /&gt;
This event is for high-level players.  If you&#039;re still playing on Sloe,&lt;br /&gt;
Kordan or Archais, you&#039;ll probably get creamed.&lt;br /&gt;
See board 8 for details about the event area.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
(see &#039;show schedule&#039; for a schedule of events)&lt;br /&gt;
There are open event areas!  Use the &#039;event list&#039; command to see them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Schedule of Events&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
The Puzzlewood event area will be opened at 8 AM on Saturday, September&lt;br /&gt;
5th.&lt;br /&gt;
Death Marches through the event area will be lead by Morpheus, Gandor,&lt;br /&gt;
Shadowfax, Alvis and Boreas.&lt;br /&gt;
Morpheus will be leading a Death March at 9 AM on Saturday, Sunday and&lt;br /&gt;
Monday.&lt;br /&gt;
Shadowfax will be leading a Death March at approximately 2 PM on Saturday.&lt;br /&gt;
Boreas will be leading a Death March around midday Sunday and Monday.&lt;br /&gt;
Alvis will be leading a Death March some time on Sunday.&lt;br /&gt;
Gandor will be leading a Death March late Saturday night and Monday&lt;br /&gt;
afternoon.&lt;br /&gt;
The event area will be closed at 6 AM on Tuesday.&lt;br /&gt;
All times are Central Standard Time.  CST is two hours ahead of system&lt;br /&gt;
time.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Summer Solstice 2013]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Labor Day]]&lt;br /&gt;
[[Category:Death March]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Labor_Day_2015&amp;diff=3217</id>
		<title>Labor Day 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Labor_Day_2015&amp;diff=3217"/>
		<updated>2016-05-03T23:39:42Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Labor Day 2015&#039;&#039;&#039; was an event that ran from Saturday, September 5th 2015 to Tuesday, September 8th 2015.  It was setup and organized by the god and world builder [[Shadowfax]] as a mini-event and followed on from [[Summer Solstice 2015]] by reopening the puzzlewood forest survival area.  Following on from things learnt during in the Solstice event, there were several changes to the arena, to help make it easier and more fun to run, for example: The size of the arena was halved, forest rooms were made indoor to reduce the amount of movement needed to navigate, and all rooms were made permalit to allow for nighttime scanning.&lt;br /&gt;
&lt;br /&gt;
==Death Marches==&lt;br /&gt;
===Saturday, September 5th===&lt;br /&gt;
* Morpheus 9am&lt;br /&gt;
* Shadowfax 2pm&lt;br /&gt;
===Sunday, September 6th===&lt;br /&gt;
* Morpheus 9am&lt;br /&gt;
* Boreas&lt;br /&gt;
* Alvis  4pm&lt;br /&gt;
* Gandor&lt;br /&gt;
&lt;br /&gt;
===Monday, September 7th===&lt;br /&gt;
* Morpheus 9am&lt;br /&gt;
* Gandor&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
A wand of disbelief with 7 charges of high level [[curse ward]] was awarded for completing each set of ten waves.&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
Item: &#039;wand disbelief white&#039; &lt;br /&gt;
Weight: 1  Size: 1&#039;0&amp;quot;  Level: 36&lt;br /&gt;
Type: WAND   Composition: WOOD&lt;br /&gt;
Weapon damage: 1 to 8 slow slap, 10 strength to use.&lt;br /&gt;
Object is: &lt;br /&gt;
Wear locations are: HELD &lt;br /&gt;
Estimated cost: 62430  &lt;br /&gt;
Item has 7 charges of level 38 &#039;curse ward&#039;.&lt;br /&gt;
Item has other effects:&lt;br /&gt;
Affects:  INT by 5&lt;br /&gt;
This item is bound to you.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
* Ran with Shadowfax in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Alvis in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Gandor in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Boreas in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Ran with Morpheus in a Death March during the Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 10 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 20 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 50 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 30 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 60 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 40 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 70 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 80 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
* Completed Wave 90 of the Puzzlewood Labor Daybor Mini-event&lt;br /&gt;
&lt;br /&gt;
==Posts==&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
Date:    2015 Sep  5 05:44&lt;br /&gt;
From:    shadowfax&lt;br /&gt;
Subject: LABOR DAYBOR MINI-EVENT&lt;br /&gt;
-----------------------------------------------------------------------------&lt;br /&gt;
For the Labor Daybor Mini-event, there will once again be ninety waves of&lt;br /&gt;
monsters to fight.  There is a legacy quest for completing every tenth wave&lt;br /&gt;
of the Puzzlewood area, up to the ninetieth.  These quests will be awarded&lt;br /&gt;
once the following wave is started.  For example, the twentieth wave quest&lt;br /&gt;
will be awarded when the altar is activated to begin the twenty-first wave.&lt;br /&gt;
None of these are dependent on one another, so they can be done in any&lt;br /&gt;
order.  Each quest will reward you with a wand of disbelief: a  wand of&lt;br /&gt;
high-level curse ward.&lt;br /&gt;
Also, each of the gods running Death Marches through the event area will&lt;br /&gt;
have their own legacy quest to award to participants.  Check the &#039;event&lt;br /&gt;
schedule&#039; for details.&lt;br /&gt;
Other changes to the Puzzlewood area since the Summer Solstice Celebration&lt;br /&gt;
include:&lt;br /&gt;
The group size for the event area has been reduced from ten to seven.  As&lt;br /&gt;
such, each of the waves should be easier, and it should allow greater&lt;br /&gt;
flexibility for players to run them.&lt;br /&gt;
The size of the area has been cut in half, and all of the rooms are now&lt;br /&gt;
permalit.  In addition, the rooms have been changed from big to small to&lt;br /&gt;
make moving around easier.&lt;br /&gt;
In general, things will be more fast and loose than the Summer Solstice&lt;br /&gt;
survival trial.  There&#039;s no contest prize at stake this time around.&lt;br /&gt;
If time permits, Kagome and I will try and get an area or two released over&lt;br /&gt;
the weekend for you to play in, too.  Have fun! &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
&lt;br /&gt;
Current Event Information&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
An encore presentation of the Puzzlewood survival area will begin on&lt;br /&gt;
Saturday, September 5th and will be available throughout the Labor Day&lt;br /&gt;
weekend until the morning of Tuesday, September 8th.  Special legacy quests&lt;br /&gt;
for completing milestone waves will be available, and several gods have&lt;br /&gt;
volunteered to perform Death Marches, each with their own legacy quest.&lt;br /&gt;
This event is for high-level players.  If you&#039;re still playing on Sloe,&lt;br /&gt;
Kordan or Archais, you&#039;ll probably get creamed.&lt;br /&gt;
See board 8 for details about the event area.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
(see &#039;show schedule&#039; for a schedule of events)&lt;br /&gt;
There are open event areas!  Use the &#039;event list&#039; command to see them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Schedule of Events&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
The Puzzlewood event area will be opened at 8 AM on Saturday, September&lt;br /&gt;
5th.&lt;br /&gt;
Death Marches through the event area will be lead by Morpheus, Gandor,&lt;br /&gt;
Shadowfax, Alvis and Boreas.&lt;br /&gt;
Morpheus will be leading a Death March at 9 AM on Saturday, Sunday and&lt;br /&gt;
Monday.&lt;br /&gt;
Shadowfax will be leading a Death March at approximately 2 PM on Saturday.&lt;br /&gt;
Boreas will be leading a Death March around midday Sunday and Monday.&lt;br /&gt;
Alvis will be leading a Death March some time on Sunday.&lt;br /&gt;
Gandor will be leading a Death March late Saturday night and Monday&lt;br /&gt;
afternoon.&lt;br /&gt;
The event area will be closed at 6 AM on Tuesday.&lt;br /&gt;
All times are Central Standard Time.  CST is two hours ahead of system&lt;br /&gt;
time.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Summer Solstice 2013]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Labor Day]]&lt;br /&gt;
[[Caegory:Death March]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Year_2015&amp;diff=3216</id>
		<title>Year 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Year_2015&amp;diff=3216"/>
		<updated>2016-05-03T23:27:44Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* Typo fix */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of some of the notable events that happen during the year 2015.&lt;br /&gt;
&lt;br /&gt;
==January==&lt;br /&gt;
* Alter aeon celebrates it&#039;s twentieth year.  see [[20th Anniversary]]&lt;br /&gt;
* Price of black and white stones rise on the [[soul market]] as new necromancer [[disenchant]] skills are added.&lt;br /&gt;
* New areas: [[The Ash Desert, Astral Codex]], [[The city of Dorna]], [[A secluded house in the woods]]&lt;br /&gt;
&lt;br /&gt;
==February==&lt;br /&gt;
* New mage obscure spell [[diffraction]].&lt;br /&gt;
* New areas: [[The Village of Iron Bay]], [[Bonechewer Gnoll Camp]]&lt;br /&gt;
&lt;br /&gt;
==March==&lt;br /&gt;
* Start of work to split [[quest]]s into the types deed, legacy and feat, resulting in two new [[leaderboard]]s.&lt;br /&gt;
* [[Leaping leprechauns 2015]] event&lt;br /&gt;
&lt;br /&gt;
==April==&lt;br /&gt;
* New areas: [[the Magnificent&#039;s Magical Topiary Garden]], [[Tainted forest north of Smuggler&#039;s Cove]] Reopened areas: [[Kora&#039;tur]]&lt;br /&gt;
* Initial support for [[bribe]]-based quest advance.&lt;br /&gt;
* Local [[terrain]] command added.&lt;br /&gt;
* Improved alias scripting, to allow [[varset]] of wider range of character attributes including [[hp]], [[mana]] and [[movement]] also support added for testing for empty variables.&lt;br /&gt;
* Major reworking of the way group experience is calculated in preparation for [[level 37]] and beyond.&lt;br /&gt;
* Group size indicators added for group flagged zones.&lt;br /&gt;
* World releveling starts&lt;br /&gt;
* New [[achievement]]s for deeds, feats, and legacy quests.&lt;br /&gt;
&lt;br /&gt;
==May==&lt;br /&gt;
* Reopened areas: [[The City of Hartmur]], [[The Labyrinth]]&lt;br /&gt;
* Various improvements to world map generator&lt;br /&gt;
* A very early version (pre-alpha) of dentin&#039;s new space-based mud, stellar aeon, was made available on port 4000.&lt;br /&gt;
* Name of &#039;northern continent&#039; changed to &#039;Ramanek&#039;.&lt;br /&gt;
* Leakage time for starcatchers lowered by one hour for dawn gathering.&lt;br /&gt;
* Continuation re-leveling and of work to improve high-level and group experience. [http://forum.audiogames.net/viewtopic.php?id=16108]&lt;br /&gt;
&lt;br /&gt;
==June==&lt;br /&gt;
* [[Create water]] enhanced to put out fireweb and help heal water weirds.&lt;br /&gt;
* Re-leveling program continues.&lt;br /&gt;
* Reopened areas: [[The City of Koralia&#039;s Heart]]&lt;br /&gt;
* [[Summer Solstice 2015]] event&lt;br /&gt;
* Pk arena 10 The Swamp is reopened as The Jungle.&lt;br /&gt;
&lt;br /&gt;
==July==&lt;br /&gt;
* New areas: [[Ruined Temple]] Reopened areas: [[The dwarven kingdom of Khal-MinDur]]&lt;br /&gt;
* Custom [[job]]s introduced&lt;br /&gt;
* Druid cast level added to [[spellstaff]]s&lt;br /&gt;
&lt;br /&gt;
==August==&lt;br /&gt;
* New areas: [[Village of Idlewood]], [[The northern Pleiad islands]], [[The southern Pleiad islands]]&lt;br /&gt;
* Changes to the way [[gold]] offset is calculated&lt;br /&gt;
&lt;br /&gt;
==September==&lt;br /&gt;
* [[Labor Day 2015‏‎]] event&lt;br /&gt;
* [[Clay man]] now requires nearby dirt/dust to create.  [[Metal construct]]s can now be made from metal terrain types without&lt;br /&gt;
additional resources.&lt;br /&gt;
* New areas: [[Green River Valley]], [[Island of Maoi]]&lt;br /&gt;
&lt;br /&gt;
==October==&lt;br /&gt;
* [[Halloween Havoc 2015]] event&lt;br /&gt;
&lt;br /&gt;
==November==&lt;br /&gt;
* [[Thanksgiving 2015]] event&lt;br /&gt;
* new areas: [[The bloodfields and Shadowhaven Stronghold]]&lt;br /&gt;
&lt;br /&gt;
==December==&lt;br /&gt;
* [[Advent 2015]]&lt;br /&gt;
* level 37&lt;br /&gt;
&lt;br /&gt;
==Quarterly updates==&lt;br /&gt;
Quarterly video updates from [[Shadowfax]]:-&lt;br /&gt;
* [https://www.youtube.com/watch?v=YKUP7iMkM2I Fall 2015 update]&lt;br /&gt;
* [https://www.youtube.com/watch?v=t4y1phCp3fA Winter 2015/2016 update]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:2015]]&lt;br /&gt;
[[Category:AlterAeonProductions]]&lt;br /&gt;
[[Category:Timeline]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Gender&amp;diff=3215</id>
		<title>Gender</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Gender&amp;diff=3215"/>
		<updated>2016-05-03T23:01:04Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mobs and player characters can be one of three genders: male, female or neuter. The first two genders can be chosen from the new character creation screen; the third option requires drinking a change sex potion. Picking a gender  makes very little difference to playing other than there is a slight change in some of the strings sent to the rooms and some of the [[msp]] sounds will be different.&lt;br /&gt;
&lt;br /&gt;
==Change of sex potions==&lt;br /&gt;
Gender can be changed by using the sexchange male and sexchange female spells, which are usually found on potions like the change of sex potions that are sold by the magic shopkeeper in [[the City of Ralnoth]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Character stat]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Brag&amp;diff=3214</id>
		<title>Brag</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Brag&amp;diff=3214"/>
		<updated>2016-05-03T22:56:23Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Show or &#039;&#039;&#039;brag&#039;&#039;&#039; can be used to display information about a character.  The only difference is that brag sends the information to a [[channel]] while show displays the information privately on screen.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
===Brag===&lt;br /&gt;
{{Icode|brag &amp;lt;optional channel&amp;gt; &amp;lt;options&amp;gt;}} example {{Icode|brag gt armor}}&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
You tell the group, &#039;I have an armor class of 98.&#039;&lt;br /&gt;
}}&lt;br /&gt;
If no channel is specified say channel is used.&lt;br /&gt;
&lt;br /&gt;
===Show===&lt;br /&gt;
{{Icode|show &amp;lt;options&amp;gt;}} example {{Icode|show armor}}&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|You have an armor class of 98.}}&lt;br /&gt;
&lt;br /&gt;
===Multiple options===&lt;br /&gt;
Brag and show allows multiple options seperated by a space example {{Icode|brag armor combat}}&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
You say, &#039;I have an armor class of 98.&#039;&lt;br /&gt;
You say, &#039;I have 4 hitroll, 7 damroll, and my attack speed is slow.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Shortening===&lt;br /&gt;
As with many of the commands in alter aeon show and brag can be shorted e.g. {{Icode|sh skl cor}} works just the same as {{Icode|show sklevel corpsecutter}}.&lt;br /&gt;
&lt;br /&gt;
==Options==&lt;br /&gt;
Options listed are mostly in long format and can be shortened.&lt;br /&gt;
&lt;br /&gt;
===Vials===&lt;br /&gt;
* hp&lt;br /&gt;
* mana&lt;br /&gt;
* move&lt;br /&gt;
* regen&lt;br /&gt;
* stat&lt;br /&gt;
** str&lt;br /&gt;
** int&lt;br /&gt;
** wis&lt;br /&gt;
** dex&lt;br /&gt;
** con&lt;br /&gt;
** chr&lt;br /&gt;
&lt;br /&gt;
===Protection===&lt;br /&gt;
* armor or ac&lt;br /&gt;
* absorbs&lt;br /&gt;
* dodge or parry&lt;br /&gt;
* save&lt;br /&gt;
** firesave&lt;br /&gt;
** coldsave&lt;br /&gt;
** zapsave&lt;br /&gt;
** breathsave&lt;br /&gt;
** spellres&lt;br /&gt;
** spellsave&lt;br /&gt;
** poisonsave&lt;br /&gt;
** normal&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
* damage&lt;br /&gt;
* combat or hitroll or damroll or attacks&lt;br /&gt;
* wield&lt;br /&gt;
&lt;br /&gt;
===Group===&lt;br /&gt;
* gmana&lt;br /&gt;
* glevel&lt;br /&gt;
&lt;br /&gt;
===Collectibles===&lt;br /&gt;
* acorns&lt;br /&gt;
* teeth&lt;br /&gt;
* soulstones&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
* castlevel or clevel&lt;br /&gt;
* level&lt;br /&gt;
** mage&lt;br /&gt;
** cleric&lt;br /&gt;
** thief&lt;br /&gt;
** warrior&lt;br /&gt;
** necromancer&lt;br /&gt;
** druid&lt;br /&gt;
* slevel&lt;br /&gt;
* sklevel &amp;lt;spell/skill name&amp;gt; (shows knowledge level of skill or spell)&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
* brews&lt;br /&gt;
* cost &amp;lt;optional class&amp;gt;&lt;br /&gt;
* credits&lt;br /&gt;
* drunk&lt;br /&gt;
* encumbrance&lt;br /&gt;
* favor&lt;br /&gt;
* hangover&lt;br /&gt;
* luck&lt;br /&gt;
* playtime or time or hours&lt;br /&gt;
* pracs&lt;br /&gt;
* points&lt;br /&gt;
* randoms&lt;br /&gt;
* gold&lt;br /&gt;
* spell or affect &amp;lt;optional spell name&amp;gt;&lt;br /&gt;
* status  (various statuses such as sleeping, sitting, poisoned, alignment etc)&lt;br /&gt;
* traits  (serves no purpose as this feature was never implemented)&lt;br /&gt;
* weight&lt;br /&gt;
* inventory&lt;br /&gt;
* carried&lt;br /&gt;
&lt;br /&gt;
==Switches added in 2016==&lt;br /&gt;
In 2016 [[Shadowfax]] added many more new brag and show switches including:- [[achievement]]s, [[combat point]]s, [[newbie point]]s, [[explorer point]]s, race, birthday, [[poison]]ed, thirst, hunger, [[sneak]], [[recall]], temperature, spent [[experience]], lost experience, [[clan]], nomelee, wimp, nogroupcast, [[time]], day, month, year, score, rank, [[friend]]s, nokillsteal, room, area, allies, foes, gridle, lowhp, lowmana, lowmove, gwhere, missing, sky and sun.&lt;br /&gt;
&lt;br /&gt;
==Charmed mobs or minions==&lt;br /&gt;
It may be possible to get a minion to brag information about themselves using {{Icode| order brag &amp;lt;commands&amp;gt;}}.  Not all mobs are capable of this for example a wood woad which is just a bunch of animated sticks has no intelligence and is unable to talk therefore can&#039;t be ordered to brag.&lt;br /&gt;
&lt;br /&gt;
==Use in groups==&lt;br /&gt;
Brag is useful in group situations where members want to impart information quickly about their character.   This can be done using {{Icode|brag gt &amp;lt;commands&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Command]]&lt;br /&gt;
[[Category:2016]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Island_near_Kordan&amp;diff=3213</id>
		<title>Island near Kordan</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Island_near_Kordan&amp;diff=3213"/>
		<updated>2016-05-03T22:51:14Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an island a short distance to the east of [[Naphtali]]. It can only be reached by booking passage on a boat from Crawley on the pier. The boat will always sink a short distance from the beach on the western side of the island. Following a trail from the beach is a small village consisting of bamboo huts, where a number of quests can be started. Beyond the village gate to the east is a jungle, lake, as well as beaches on the north, east and south sides of the island.&lt;br /&gt;
&lt;br /&gt;
==Inhabitants==&lt;br /&gt;
===Village===&lt;br /&gt;
Edna, Granor, Sarai, Andy, Alexia, Russell, Fern&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* [[Soothed a mother&#039;s soul by helping cure her sick son]]&lt;br /&gt;
* [[Retrieved and returned Russell&#039;s golden compass]]&lt;br /&gt;
* [[Returned Ardin&#039;s remains to his wife, Edna]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area on the Island of Kordan]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Item_load&amp;diff=3212</id>
		<title>Item load</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Item_load&amp;diff=3212"/>
		<updated>2016-05-03T22:49:27Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* Quest load */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Item load&#039;&#039;&#039;,  or simply &amp;quot;load&amp;quot;,  refers to the item(s) that may become available to be looted once a particular event occurs, such as when a mob has been defeated.  Items may load in various locations usually either in a corpse, on the ground, in a players inventory, or sometimes in a container, for example a chest.  Each item has a probability of loading and a probability of randomizing, if the probability of loading is below 100%, the item will not load every time and may require a mob to be killed several times before it becomes available.&lt;br /&gt;
&lt;br /&gt;
==Normal load==&lt;br /&gt;
These items load with normal stats as defined by the builder.&lt;br /&gt;
&lt;br /&gt;
==Random load==&lt;br /&gt;
see [[Random]]&lt;br /&gt;
&lt;br /&gt;
These items have stats that can be slightly or completely different from normal loading stats.&lt;br /&gt;
&lt;br /&gt;
===Item Quality===&lt;br /&gt;
Some items load with more powerful stats than usual, or with the potential of being [[Gambling#Reforge|reforged]] with powerful stats. These possibilities are indicated by the item quality flag. The higher the item quality flag, the more powerful the item is. The quality flags, from least valuable to most, is:&lt;br /&gt;
&lt;br /&gt;
*well made&lt;br /&gt;
*exceptional&lt;br /&gt;
*mastercraft&lt;br /&gt;
*mastercraft level 2&lt;br /&gt;
*mastercraft level 3&lt;br /&gt;
&lt;br /&gt;
==Binding load==&lt;br /&gt;
These are loads that once taken can only be used by the character or the character&#039;s account. Many people empty the corpses of mobs that have binding equipment, identify it, and decide which of their characters needs the item, if they have more than one. Before emptying a corpse, all items that do not bind must be removed from it.  When running in a [[group]] care should be taken avoid looting binding items without first checking with the group leader.&lt;br /&gt;
&lt;br /&gt;
==On-death load==&lt;br /&gt;
This is a load that will only generate once the mob has been killed as opposed to one that is generated when the mob first [[repop]]s. Death load items sometimes load in the corpse of the mob, but more often load on the ground. Always check both the ground and the corpse to make sure that you don&#039;t miss death load items.&lt;br /&gt;
&lt;br /&gt;
==Container load==&lt;br /&gt;
Some items load in containers as opposed to on mobs. most containers will eventually decay and will [[repop]] with the next area repop cycle after they have decayed. Some containers may be sacrificed in order to force a repop. However, a number of containers, especially those containing powerful items, are unable to be sacrificed.&lt;br /&gt;
&lt;br /&gt;
==Quest load==&lt;br /&gt;
Loads on completion of a quest or quest stage. Most quest load items load into a players inventory.  If an items is required to advance a quest stage, it may be quest flagged, which acts as a fail safe to prevent it been given to the wrong mob.&lt;br /&gt;
&lt;br /&gt;
==Max load==&lt;br /&gt;
This is the remains of an old system of loading where only a maximum number of items could be loaded at any one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Backstab&amp;diff=3211</id>
		<title>Backstab</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Backstab&amp;diff=3211"/>
		<updated>2016-05-03T22:44:54Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SkillSpell&lt;br /&gt;
|image=[[File:Knife-thrust.png|150px]]&lt;br /&gt;
|class=Thief&lt;br /&gt;
|level=8&lt;br /&gt;
|prereqs=[[Bloodletting Stab]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
; Syntax : {{Icode|bstab &amp;lt;target&amp;gt; &#039;&#039;&#039;&#039;&#039;OR&#039;&#039;&#039;&#039;&#039; backstab &amp;lt;target&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
Backstab is a thief skill where you sneak up on your opponent and stab them &lt;br /&gt;
in the back with a dagger or other piercing weapon.  After backstabbing,&lt;br /&gt;
the attacker is lagged for a short time.&lt;br /&gt;
&lt;br /&gt;
Note that backstab is not totally effective on many creatures.  Skeletal&lt;br /&gt;
creatures are nearly immune, while creatures that are injured (HP at 30% to 90%) are generally&lt;br /&gt;
much more aware and harder to sneak up on. Creatures who hav 0-29% hp, or 91-100% hp, are far more likely to be successfully stabbed. In PK, injured targets (30-90% HP) have about a 50% chance of being backstabbed as compared to a far lower (About 6%) for mobs.&lt;br /&gt;
&lt;br /&gt;
==Things that affect stabs==&lt;br /&gt;
*[[Dexterity]]: High dexterity will help you to make your backstab land more often, and low dexterity can hinder your backstab considerably.&lt;br /&gt;
*Thief skill level: Thief skill level increases the damage multiplier of your backstab. A higher damage multiplier, as a side note, does not increase or decrease the chance of landing a freak backstab.&lt;br /&gt;
*Damroll: [[damroll]] ups the initial damage of a successful stab.&lt;br /&gt;
*Weapon speed: a weapon with a faster speed will recover from backstabbing far more quickly than a slower one. This is very important as backstab lag causes a player to take a lot of damage.&lt;br /&gt;
*Hiding: Hiding will slightly increase backstab damage, though be aware that you will instantly be revealed once the stab is initiated.&lt;br /&gt;
&lt;br /&gt;
==Avoiding backstabs==&lt;br /&gt;
There is no surefire way to avoid backstabs however it may be possible to reduce the chances of been hit and the damage impact by:-&lt;br /&gt;
* increasing [[armor]]/[[hp]]&lt;br /&gt;
* casting [[sense life]]&lt;br /&gt;
* creating extra targets like [[skeleton spider]] [[minion]]s&lt;br /&gt;
* increasing [[dex]]&lt;br /&gt;
* [[sneak]]ing and [[hide|hiding]]&lt;br /&gt;
* casting [[crystal coat]]&lt;br /&gt;
&lt;br /&gt;
==Freak backstab==&lt;br /&gt;
Some of the most exciting moments in the life of a backstabber is when he or she gets a freak stab. Freak stabs take the damage that would normally have been dealt, and multiply it by a random power of 2 between 1 and 7. Any backstab multiplied by 8 or higher will be broadcast to the entire mud. Freak stabs on the higher end of the scale (32) are fairly rare, while freak 8 and freak 16 happen once or twice a day. For stabs above freak 32, the lucky thief will receive a practice. For any freak stab, he will also gain a higher-than-normal amount of xp.&lt;br /&gt;
Many previous freak backstabs can be seen on board 10, the hall of trophies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Articles==&lt;br /&gt;
*[http://www.alteraeon.com/articles/backstabbing-1.html Detailed guide to backstabbing]&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
* [http://www.youtube.com/watch?v=YHTbjLJ3n3U Darklord&#039;s backstabbing demo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Thief Skill]]&lt;br /&gt;
[[category:AlterAeonProductions]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Soulstone_market&amp;diff=3210</id>
		<title>Soulstone market</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Soulstone_market&amp;diff=3210"/>
		<updated>2016-05-03T22:40:25Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: /* Buying and selling in bulk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;soulstone market&#039;&#039;&#039; is a place where users can buy and sell [[soulstone]]s. The market acts as a middleman between the buyers and sellers and keeps a count of the number of soulstones available. That means the market matches buyers and sellers up automatically via its middleman strategy. The soulstone market was first created in August 2012 after players started to lockup [[auction]] by selling a large number of soulstones one at a time.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
To access the soulstone market, type {{icode|sm}} with no arguments. You will get a list of commands you can use.&lt;br /&gt;
&lt;br /&gt;
===buy===&lt;br /&gt;
{{icode|sm buy &amp;lt;color&amp;gt;}} lets you buy a soulstone of the color you choose. You must have [[gold]] on hand to buy the stone.&lt;br /&gt;
&lt;br /&gt;
===sell===&lt;br /&gt;
{{icode|sm sell &amp;lt;color&amp;gt;}} allows you to sell a soulstone. Usually you can only sell 2 or 3 soulstones per tick.&lt;br /&gt;
&lt;br /&gt;
===list===&lt;br /&gt;
{{icode|sm list}} lists buy and sell prices for all colors of stones. Sell prices are always 75% of buy prices.&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
Currently available soulstone prices:&lt;br /&gt;
-----------------------------------------------------------------&lt;br /&gt;
Color: red        buy price:     11  sell price:      7&lt;br /&gt;
Color: yellow     buy price:      3  sell price:      1&lt;br /&gt;
Color: green      buy price:     26  sell price:     18&lt;br /&gt;
Color: paleblue   buy price:     55  sell price:     40&lt;br /&gt;
Color: deepblue   buy price:    201  sell price:    149&lt;br /&gt;
Color: purple     buy price:    866  sell price:    648&lt;br /&gt;
Color: clear      buy price:   3075  sell price:   2305&lt;br /&gt;
Color: white      buy price:  14722  sell price:  11040&lt;br /&gt;
Color: black      buy price:  68641  sell price:  51479&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buying and selling in bulk==&lt;br /&gt;
The market works by building up a stockpile of stones. Therefore, it may not always be possible to buy or sell certain colors, and players may need to wait for the market to recover before buying or selling again. To buy and sell a large amount of stones, players might be better off trying to find a private buyer or seller.&lt;br /&gt;
&lt;br /&gt;
==Supply and demand==&lt;br /&gt;
As like most markets the soul market works on the principles of supply and demand.  If there are a lot of buyers for a particular colored stone and few sellers the price will go up, the reverse is of course is true. It is possible for lower level stones to be worth more than higher level stones.&lt;br /&gt;
&lt;br /&gt;
==Liquidity==&lt;br /&gt;
When the code was first created there was a bug which meant liquidity was not been calculated correctly.  As a temporary measure Dentin put in code that limited the buying and selling of soul stones to a maximum of 12 in any one cycle.&lt;br /&gt;
&lt;br /&gt;
[[category:necromancer]]&lt;br /&gt;
[[category:soulstone]]&lt;br /&gt;
[[category:Market]]&lt;br /&gt;
[[category:2012]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
	<entry>
		<id>http://wiki.alteraeon.com/index.php?title=Equipment_set&amp;diff=3209</id>
		<title>Equipment set</title>
		<link rel="alternate" type="text/html" href="http://wiki.alteraeon.com/index.php?title=Equipment_set&amp;diff=3209"/>
		<updated>2016-05-03T22:35:01Z</updated>

		<summary type="html">&lt;p&gt;Virtuoso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Equipment set&#039;&#039;&#039;s (eqsets) are an essential part of character management, [[equipment]] (eq) is very important, and wearing the right equipment for the situation can be the difference between life and death.&lt;br /&gt;
&lt;br /&gt;
==Server eqsets==&lt;br /&gt;
Each character starts with five sets, and more can be bought by using {{icode|credit buy eqset}}&lt;br /&gt;
&lt;br /&gt;
===Commands===&lt;br /&gt;
Type {{icode|eqset help}} to see syntax.&lt;br /&gt;
&lt;br /&gt;
{{MUDdisplay|&lt;br /&gt;
eqset help                       - This help screen&lt;br /&gt;
eqset create &amp;lt;name&amp;gt; &amp;lt;container&amp;gt;  - Make an equipment set with specified name&lt;br /&gt;
eqset delete &amp;lt;name&amp;gt;              - Delete an equipment set&lt;br /&gt;
eqset home &amp;lt;item&amp;gt; [container]    - Set an item to have a particular home&lt;br /&gt;
                                 - The container name is where eq is stored&lt;br /&gt;
eqset list                       - List your current equipment sets&lt;br /&gt;
eqset show &amp;lt;set name&amp;gt;            - Show eq in a given set&lt;br /&gt;
eqset show &amp;lt;item name&amp;gt;           - Show what sets an item belongs to&lt;br /&gt;
eqset wear &amp;lt;name&amp;gt;                - Wear a set&lt;br /&gt;
eqset remove &amp;lt;name&amp;gt;              - Remove/unwear all items from a set&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mush-z eqsets==&lt;br /&gt;
[[mushz|Mush-z]] has it&#039;s own inbuilt version of server eqsets that allows for the creation of an unlimited number sets, however they are typically slower than their server counterparts.&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Virtuoso</name></author>
	</entry>
</feed>