Soulstone market
The soulstone market is a place where users can buy and sell soulstones. The market acts as a middleman between the buyers and sellers and keeps a count of the number of soulstones available. That means the market matches buyers and sellers up automatically via its middleman strategy. The soulstone market was first created in August 2012 after players started to lockup auction by selling a large number of soulstones one at a time.
Commands
To access the soulstone market, type sm with no arguments. You will get a list of commands you can use.
buy
sm buy <color> lets you buy a soulstone of the color you choose. You must have gold on hand to buy the stone.
sell
sm sell <color> allows you to sell a soulstone. Usually you can only sell 2 or 3 soulstones per tick.
list
sm list lists buy and sell prices for all colors of stones. Sell prices are always 75% of buy prices.
Currently available soulstone prices: ----------------------------------------------------------------- Color: red buy price: 11 sell price: 7 Color: yellow buy price: 3 sell price: 1 Color: green buy price: 26 sell price: 18 Color: paleblue buy price: 55 sell price: 40 Color: deepblue buy price: 201 sell price: 149 Color: purple buy price: 866 sell price: 648 Color: clear buy price: 3075 sell price: 2305 Color: white buy price: 14722 sell price: 11040 Color: black buy price: 68641 sell price: 51479
Buying and selling in bulk
The market works by building up a stockpile of stones. Therefore, it may not always be possible to buy or sell certain colors, and players may need to wait for the market to recover before buying or selling again. To buy and sell a large amount of stones, players might be better off trying to find a private buyer or seller.
Supply and demand
As like most markets the soul market works on the principles of supply and demand. If there are a lot of buyers for a particular colored stone and few sellers the price will go up, the reverse is of course is true. It is possible for lower level stones to be worth more than higher level stones.
Liquidity
When the code was first created there was a bug which meant liquidity was not been calculated correctly. As a temporary measure Dentin put in code that limited the buying and selling of soul stones to a maximum of 12 in any one cycle.