Difference between revisions of "Terrain"
From Alter Aeon Wiki
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* If using [[dclient]] each room is colored on the [[map]] to represent its terrain type.  | * If using [[dclient]] each room is colored on the [[map]] to represent its terrain type.  | ||
* Terrain identifiers for each room can be discovered using kxwt.  | * Terrain identifiers for each room can be discovered using kxwt.  | ||
[[Category:Terminology]]  | |||
Revision as of 12:46, 23 November 2013
Each room has it’s own terrain type, which affects the movement cost associated with moving through the room.
Types
- 0. NOTSET
 
- BUILDING
 - TOWN
 - FIELD
 - LFOREST
 - TFOREST
 - DFOREST
 - SWAMP
 - PLATEAU
 - SANDY
 - MOUNTAIN
 - ROCK
 - DESERT
 - TUNDRA
 - BEACH
 - HILL
 - DUNES
 - JUNGLE
 - OCEAN
 - STREAM
 - RIVER
 - UNDERWATER
 - UNDERGROUND
 - AIR
 - ICE
 - LAVA
 - RUINS
 - CAVE
 - CITY
 - MARSH
 - WASTELAND
 - CLOUD
 - WATER